Thursday, October 29, 2015

Coffee shop Logo

Just a little something i did a while back. i did it in adobe illustrator and i give it the idea of invoking any shop coffee, clothing store or any thing use to it.

Sunday, October 11, 2015

Hoverboard (mesh)


Been a while since i modeled. So here is a hover board asset i made and i will unwrap and texture it as soon as possible.

Saturday, September 12, 2015

Texture in progress : Blaster

What i have here is a work in progress with texturing my blaster gun. Ad you see i had already UV map all together  and started to begin texturing the base colors for my blaster so far. The programs for this process I am using is Maya and Photoshop.

Saturday, August 22, 2015

texturing progress-Crates


I have work on the UVs for the pillar and crate, but i texture the crate. I added my logo as a nice touch to the crates, like representing myself. i also self painted the wooden texture myself with Gimp this time and Photoshop CC. the idea with the logo came from a certain  video game in my head called Crash Bandicoot. it gave me the inspiration for the similar look.

Car Render Fine shot



I did some fun with the car some more so i use the ambient occlusion technique this time and i also transfer my car from Maya to 3Ds max. i used Photoshop to make some effects and i dd a little blur to one of the cars.