Sunday, November 10, 2019
Arcade Cabnet 2019 WIP
I started modeling my third attempt of creating a arcade cabinet using Blender. I am liking it as a started to build and as i continue on, i will start UV Mapping and adding texture on my finish work.
So for now its a work in progress once i find some time to finish it.
Friday, November 9, 2018
Sports (blender Challenge Contest)
I made this model about a week for a contest at the Blender Community site. I really enjoy the fact of these contest and it helps keep me going with newer ideas. it also makes good practice on blender techniques to learn from. So i call this piece "Tools Of The Game" and i made a Baseball bat with scaring, a baseball and home plate. The table is just a way of laying the major subject on this model.
Saturday, August 25, 2018
Glass Bottles (Work in Progress)
I model this today that will go with my bar environment set. I research and explored what kind of bottles most bars/restaurant sell in shapes and form, I really learn from this on my way to make unique bottles. so after this i was thinking adding a glass material and then use planes as a warping for labeling on some of the bottles when i UV them.
So i did this all in Blender and soon in Photoshop and Maya and maybe baking the models
Saturday, August 18, 2018
(Updated) Bar Cabnet work in progress
It's been a year since i last post due to so much work and other important stuff. So let me explain this model and the model is a bar cabinet. I model this in three reasons. one for my increase in portfolio, two for practice, and three i am going to turn this model and the rest into a bar environment set. I last model this in the last week and why i did it is because of my love for modeling and using this asset on environments to be used. Once i do UV Maping, baked, and texture it.
So the software i am using for now is Maya 2018 and Blender
Monday, May 1, 2017
Human Head Study
I modeled this human base head from 3Ds Max and for what i am going to use is for sculpting on Zbrush as a practice to see if i can go further.
Sunday, February 26, 2017
Donut ad
So i made this art work last two weeks as i was exploring advertisement.I made this entirely of blender on the model part and the composing side on illustrator and Photoshop. i mess with the colors on getting the mood when customers are looking ad ads.
Friday, August 12, 2016
Mausoleum Model
This is a model of a mausoleum i modeled in January. What my interest to modeling is that i was going to use it as part of a graveyard assets project set as one of my modeling goals i have a bit of a challenge with this model but it was all worth it in the end. I use one fully Maya 2016 on this and will soon texture it. so if you have any feed back, feel free if you like.
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